I worked with Prayas at Khoj when creating the first playable section from our sprawling narrative project, called Somewhere.
And then later at SIDE in Jaipur, where we collaborated on a short experimental game called Menagerie.
It is in dialogues with him, and in subsequent interactions that I was able to create a framework for a form of literary reading of game processes, which has become a central thesis of our subsequent work.
Prayas' writings (especially from the
Museum of Vestigial Desire) continue to remain a lasting inspiration, and I find his texts a perspicacious revision of ideas about Memory, Computation, Language and History.